Blur tracks game
Through this mode , two teams can put themselves head to head. The game also allows the players to share their achievements on twitter or Facebook. Save my name, email, and website in this browser for the next time I comment. News Games Android Cheats Guide. Related Items:. Click to comment. Leave a Reply Cancel reply Your email address will not be published. The map in the game is really cool and the street view is also great.
The colors and night effects of the game are very cool, reminds me of Race Injection. The more you play, the more addicted you become. Do you want to know what a professional racing car looks like and how the car driver responds to stress during the race? Then blackout is the right game for you. As far as the competition is concerned, this game is more challenging because in order to win prizes and rewards, you have to stay ahead.
After playing this game, you can experience the appearance of the car in real time. This game is unpredictable, because every new adventure will unfold from time to time. So you should be very careful and focused when playing this game. The arcade gameplay is divided into two parts - driving a car and shooting enemies. Each car has a health scale made up of 5 parts - after its complete loss, the driver will lose the match, regardless of position. During matches, the user can also pick up a variety of modifiers: "Protection" - creates a dome shield around the car; "Repair" - restores the health of the car; "Shooting mode" - gives the driver 3 rounds for the conduct of the battle; "Mina" - leaves an explosive device behind the participant; "Rocket" - fires a homing energy ball at the nearest enemy; "Lightning" - creates electric poles in front of the leading racer; "Acceleration" - increases the speed; "Wave Strike" - generates an energy wave that knocks down opponents.
Blur has a lot of real licensed cars examples from BMW, Ford, Dodge and dozens of powerful sports cars. Several multiplayer modes are also available in auto racing - player races, 4-person split-screen, team battles and custom matches. The forthcoming Blur takes an unashamedly arcade approach, risking the ire of driving purists everywhere with the inclusion of power-ups, a decision that has already sent forum dwellers into meltdown.
Bizarre Creations are adamant that you won't be throwing shells at other cars and dropping bananas in front of them, although communications bloke Ben Ward defied PR advice by telling us that "it's like an adult Super Mario Kart ". So Blur is a step away from the trend for inaccessible racers that require you to hit the precise apex of every bend to stay in contention.
Ward also talks about the concept of "player frustration," an example of which involves spinning off at the first corner and then spending the next 10 laps hopelessly trying to make inroads on the leaders.
Instead, Blur promises intense wheel-to-wheel action, as you trade paint with opponents who are rarely less than a couple of feet away from you in ferocious car races.
Featuring a slew of varied licensed cars and a made-up one , which can all take damage and even burst into flames, the trademark authenticity is in evidence. However, this doesn't extend to tracks, which are based in such diverse locales as California, Barcelona and Hackney. As Ward explains, "We haven't really gone for absolute realism this time, we've tried to make it like Hollywood-real. Now we can be a bit more creative with it So with Hackney, we've taken the best bits of Hackney, the more interesting bits to race round.
Interestingly, the single-player element of Blur will feature a story, told through cutscenes from the same people who did those in Gears of War and, fashionably, by using an in-game social network.
The social network element will also apply to the all-important multiplayer, with groups set up to compete in certain types of races. And yes, the purists will be able to turn the power-ups off if they so choose.
Blur was playable at E3, and a quick multiplayer play revealed its accessibility, with arranging power-ups into the available slots and using them at the appropriate time proving a key strategy. Through largely dirty tactics I managed a couple of mid-table positions, and, unlike my driving test I didn't mount the kerb while attempting to reverse round a corner. If only they could come up with a power-up for that. When It Was seen last year, Blur was a bit average. But 12 months make all the difference in the wonderful world of game development, and Liverpool-based Bizarre Creations - responsible for the excellent Project Gotham Racing series - has put some roar back into its racer's whimpering exhaust.
However, Bizarre have now clearly decided to make a racer that lies at the Mario end of the spectrum - and it's all the more fun for it. Firing Shunt - a sort of electric red shell - is now a violent, satisfying barrel roll of death cast on your unlucky motorcar target, and, like the Mario Kaii projectile, you can fire it backwards in your chasing opponents' faces, which is ever so satisfying.
Likewise dropping a mine, unlike the dull tin cans in last year's build, now casts an angry and massive black hole waiting to explode in the faces of any unlucky BMW that drifts into its path; while getting annihilated by a first placehoming Shock inches from the finish line is now part and parcel of the experience.
All of these attacks on your car will leave you shouting and swearing at your monitor, while grinning wildly. Having the acclaimed racing house finally pick a side of the fence is great to see.
Last year's game had a clear identity crisis as Bizzare attempted to please both hardcore fans and less corner-carving savvy gainers, and ended up satisfying no-one at all. This year's Blur is slick, focused and smartly edited. But it'd be naive to expect the creator of five highly praised racing games to simply pump out a mindless mum-and-dad Kart entry: power-ups are clearly well-balanced and abilities like the aforementioned Shock limit their payload to a few yards in front of the lead car, meaning skilled players can dodge them.
The cars handle well too: ignore the Mario influence and you'll believe you're behind the wheel in a proper arcade racer. The selection of motors on offer range from slick speedsters, drift-happy muscle cars, and the obligatory rough-and-tumble jeeps and vans.
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