Boy scout electronic games




















Blind Balloon Volleyball. Collection of Silly Races. Crabs, Crows, and Cranes. Fishing for Mousetraps. Frog or Kangaroo Relay. Giants, Elfs, and Wizards. Long, Short, Round Relay. Perpetual Motion Balls. Secret Message Delivery. Shooting Fish in a Barrel. Divide the boys into two teams. Give each boy a plastic straw.

Give a team their own small box for their snowballs cotton balls. Place a large box about 8 to 10 feet in front of the boys full of cotton balls. On the signal "Go", have the first two players go to the box of cotton balls. Using the straw to draw air through, pick up a cotton ball and take it back to his team box.

When he drops his cotton ball into the box the next players goes. If a player drops his cotton ball on returning to his team box, he must pick it up with his straw and no hands, then continue on to his team box. Jingle Bell Chow Mein. This game is a good one to test the skill of your boys.

You'll need 2 shallow bowls, several jingle bells and 2 full length pencils with erasers. To play the game, place all the jingle bells in one bowl. The player uses the two pencils as chopsticks. With the eraser end down, the player tries to transfer as many bells as he can from one bowl to the other. He can use only one hand. Players form a circle. Each player is given the name of something connected with the story of Santa Claus, such as reindeer, chimney, tree, etc.

If he mentions the name of any of the things chosen, the player who has that name must turn around. At the mention of the name Santa Claus, everyone must turn around. Two or more red stockings are hung up, the number depending on the number of contestants you have for each side. Each boy is provided with a teaspoon and three apples, or tennis balls. These apples must be picked up off the floor with the spoon, carried to the stocking and dropped into it.

It may be run as a relay, with each runner putting in just one apple, returning and handing the spoon to the next runner. The apples must be placed into the stocking without the aid of the extra hand. Each player is given a small bell, one of them gold. Players walk around with closed hands and introduce themselves to other players. As they do, they extend their clenched hands, and tap one of the extended hands of the other player. If the player happens to have his bell in the hand tapped, he must trade with the player who has introduced himself.

At the end of the time limit, the leader blows a whistle. The player holding the gold bell is given the Jingle Bell applause. Christmas Handshake. Give each boy five Christmas cards or seals. On signal each boy introduces himself to five parents other than his own. Each time he must leave a card or seal with them. Parents should not accept the card or seal until the introduction is complete and the boy can repeat their name. The first den to finish, assembles as a den and raises their hands in the Cub Scout sign or gives their den yell.

Each boy thinks of a present he would like to give a make-believe friend or a real friend and then decides how to act out movements for his chosen present. For example, if he chose a dog, he could chase his tail around in a circle, give a paw to "shake", or roll over with paws up in the air.

There are no limits on the price, or availability of this pretend present. The leader should consult with each boy as needed to choose a present and work out the movements. When all the boys have decided on the presents and movements, have each in turn act out his present and see who can guess what it is.

Trim the Tree. Line up the dens for a relay. Attach large sheets of paper to the opposite wall and give each boy a different colored crayon.

The goal is to successfully complete the challenge in the best possible way. Accepting and completing a worthwhile challenge can be fun, in and of itself. Under certain circumstances, by adding an element of competition, a challenge can become a Scout game.

Many of the activities in this compilation are straightforward games where patrols play against patrols, or troop teams play against troop teams.



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